Website powered by
Meatblok I
Meatblok I

I've worked with the idea of juxtaposing an organic volume against a more rigid framework previously and this is really another iteration of that. I was brushing up on For Loop based extrusion methods and ended up creating a cluster of extruded cube faces. Due to its procedural nature, it was pretty easy to derive a wireframe and subdivided iteration from the same base cluster and then export everything for surface detail work in zbrush.

I wanted a softer low-con feel for the grading for this one, and I think I will be leaning into that a bit more for upcoming projects as well.

More artwork