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Character Concepts
Creature Sculpts - WIP - Collection I
Creature Sculpts - WIP - Collection I
Animal Skull Sculpts
Animal Skull Sculpts
Concept / Locations
Botanical Concrete Tower
Botanical Concrete Tower
Morphes
The Primary Spire
The Primary Spire
Morphes
Organic Structures - Collection B
Organic Structures - Collection B
Minimal Graphic Design - I
Minimal Graphic Design - I
Concept / Locations
Derelictobots
Derelictobots
Morphes
Organic Structures - Collection A
Organic Structures - Collection A
Morphes
Lissome husk
Lissome husk
Morphes
Wingbeacon
Wingbeacon
Architectural Explorations
Photogrammetry Assets - Larger Constructs
Photogrammetry Assets - Larger Constructs
Research & Development
Photogrammetry Assets - Test collection #1
Photogrammetry Assets - Test collection #1
Morphes
Form Studies - Museum Collection I
Form Studies - Museum Collection I
Morphes
Bonestruct_theDeluge Concept Art
Bonestruct_theDeluge Concept Art
Morphes
Tower IV - KRPT Power Plant
Tower IV - KRPT Power Plant
Morphes
Tower III - Cyberslumtower
Tower III - Cyberslumtower
Morphes
Tower II - Sinewed
Tower II - Sinewed
Morphes
Tower I -Cybergrowth
Tower I -Cybergrowth
Morphes
Machina - I - WIP
Machina - I - WIP
Research & Development
Dilapidated I
Dilapidated I
Research & Development
Famagusta Gate - Terrestrial Photogrammetry
Famagusta Gate - Terrestrial Photogrammetry
Research & Development
Agios Sozomenos Ruins - Photogrammetry
Agios Sozomenos Ruins - Photogrammetry
Cubicflow
Cubicflow
Research & Development
bereft.RIG
bereft.RIG
Drawings and Concepts - Jan 2022
Drawings and Concepts - Jan 2022
Research & Development
wavemachine - Metaverse Architecture
wavemachine - Metaverse Architecture
Morphes
Unified Lattice test
Unified Lattice test
Morphes
Arraycraft - WIP - theDeluge
Arraycraft - WIP - theDeluge
Morphes
Remnant I
Remnant I
Morphes
Goldegg
Goldegg
Morphes
Superstructure - I
Superstructure - I
Morphes
Spheriterate I
Spheriterate I
Morphes
Meatblok I
Meatblok I
Morphes
Curled I
Curled I
Morphes
Vorosail I
Vorosail I
Morphes
Volume III - vexcraft
Volume III - vexcraft
Morphes
Volumes II - Bones and Cages
Volumes II - Bones and Cages
Morphes
Volumes I - Meat & Clean
Volumes I - Meat & Clean
Architectural Explorations
Pi House - Archdesign - WIP
Pi House - Archdesign - WIP
Character Concepts
Sarcolyte - WIP - Full Character
Sarcolyte - WIP - Full Character
Concept / Locations
Skulltotem - WIP - UE5
Skulltotem - WIP - UE5
Concept / Locations
Basilica Hierophant - UE5 - WIP
Basilica Hierophant - UE5 - WIP
Concept / Locations
Aes - Ruins - UE5
Aes - Ruins - UE5
Character Concepts
Sarcolyte - WIP - Concept exploration - thedeluge
Sarcolyte - WIP - Concept exploration - thedeluge
Character Concepts
Sharkbearpig - WIP - thedeluge
Sharkbearpig  - WIP - thedeluge
Character Concepts
Arachnitaur - WIP - thedeluge
Arachnitaur - WIP - thedeluge
UE5 - Early Access Quick Test - Nordic Cliffs
UE5 - Early Access Quick Test - Nordic Cliffs
Character Concepts
Deerend - WIP - Concept Sculpt
Deerend - WIP - Concept Sculpt
Character Concepts
Acolyte - WIP - thedeluge
Acolyte - WIP - thedeluge
Concept / Locations
Prospector Cave - WIP- thedeluge
Prospector Cave - WIP- thedeluge
Character Concepts
The Arbitrator Unit - thedeluge
The Arbitrator Unit - thedeluge
Character Concepts
Flowertooth - WIP - thedeluge
Flowertooth - WIP - thedeluge
Concept / Locations
Desert Beacon - thedeluge
Desert Beacon - thedeluge
Concept / Locations
Seer Knight & Spineslug
Seer Knight & Spineslug
Concept / Locations
Oracle - Of tar and blackened gold
Oracle - Of tar and blackened gold
Morphes
Lattice Growth I
Lattice Growth I
Concept / Locations
Fleshgrid - Concept Work
Fleshgrid - Concept Work
Concept / Locations
fragil - I
fragil - I
Research & Development
Archmodule I - Stochastic Aggregation
Archmodule I - Stochastic Aggregation
Research & Development
Argument as Threads
Argument as Threads
Concept / Locations
Meat Presentation Unit I - Concept work
Meat Presentation Unit I - Concept work
Research & Development
Algorithmic Architecture I - WIP
Algorithmic Architecture I - WIP
Research & Development
Uberblock I
Uberblock I
Concept / Locations
Celestial Debris I
Celestial Debris I
Concept / Locations
Procedural Landscapes I - Experimentation
Procedural Landscapes I - Experimentation
Character Concepts
Tethered I
Tethered I
Morphes
Physarum Cube I
Physarum Cube I
Concept / Locations
Nebular Sliver
Nebular Sliver
Concept / Locations
Nebular Chime
Nebular Chime
Concept / Locations
Nebular Vesper
Nebular Vesper
Research & Development
Neon Fractured I
Neon Fractured I
Research & Development
Floral Figure I
Floral Figure I
Research & Development
The Muse Faun VI
The Muse Faun VI
Character Concepts
The Muses - Fragmented Figures III - V
The Muses - Fragmented Figures III - V
Research & Development
The Muse - Fragmented Figure II
The Muse - Fragmented Figure II
Research & Development
Fragmented Figure I - variant
Fragmented Figure I - variant
Research & Development
Fragmented Figure I
Fragmented Figure I
Morphes
Advection Sculpt I
Advection Sculpt I
Architectural Explorations
Fractal Baroque Column II
Fractal Baroque Column II
Architectural Explorations
Fractal Baroque Column I
Fractal Baroque Column I
Fractal Gothic Order III
Fractal Gothic Order III
Architectural Explorations
Fractal Gothic Order - I & II
Fractal Gothic Order - I & II
Morphes
Morphological Explorations 25-02-21
Morphological Explorations 25-02-21
Morphes
Bonecage
Bonecage
Character Concepts
Orc Ape Soldier - Concept/WIP
Orc Ape Soldier - Concept/WIP
Character Concepts
Bunny Mech Concept. 1
Bunny Mech Concept. 1
Research & Development
Fragmented Portraiture I - WIP
Fragmented Portraiture I - WIP
Morphes
Wingspan Artefact
Wingspan Artefact
PAROXYSM I - III
PAROXYSM I - III
Concept / Locations
Spoke Highway
Spoke Highway
Concept / Locations
Pendulum Valley
Pendulum Valley
Research & Development
Spoke Bridge - WIP
Spoke Bridge - WIP
Geometry from Motion .01
Geometry from Motion .01
Concept / Locations
Bulbous Conversation
Bulbous Conversation
Fractal Pavillion
Fractal Pavillion
Research & Development
Pendulum Tower - WIP
Pendulum Tower - WIP
Research & Development
Two Churches - Photogrammetry Pipeline for Historical Building Analysis
Two Churches - Photogrammetry Pipeline for Historical Building Analysis
Form-finding Experiments - Houdini
Form-finding Experiments - Houdini
Eggroom pt.2
Eggroom pt.2
Concept / Locations
Egg Room pt.1
Egg Room pt.1
Concept / Locations
Doom and Bloom
Doom and Bloom
Morphes
Artifact I - Structure from Flocking
Artifact I - Structure from Flocking
Concept / Locations
Rust Spheres
Rust Spheres
Morphes
Birds of a Feather
Birds of a Feather
Morphes
Goldfish
Goldfish
Morphes
Cochlea
Cochlea
Morphes
Manta
Manta
Morphes
Teratektoniki
Teratektoniki
Morphes
Scorpion
Scorpion
Morphes
The Wail
The Wail
Morphes
The Hull
The Hull
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