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Tower III - Cyberslumtower
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Cutaway

Cutaway

Earlier Versions in UE5

Earlier Versions in UE5

Earlier Versions in UE5

Earlier Versions in UE5

Earlier Versions in UE5

Earlier Versions in UE5

Earlier Versions in UE5

Earlier Versions in UE5

Earlier Versions in Houdini - the collection of scripts which generate the main form and internal structure

Earlier Versions in Houdini - the collection of scripts which generate the main form and internal structure

Overview of internal structure inside Houdini

Overview of internal structure inside Houdini

Base Sculpt prior to export and rendering

Base Sculpt prior to export and rendering

Tower III - Cyberslumtower

The third of an experiment regarding tower structures and mixing computational design methodologies. This one was a ton of procedural houdini-based stuff, which upon spending the time to setup and simulate, I promptly covered up with deformed fractal meshes. So that was fun.

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