Earlier Versions in Houdini - the collection of scripts which generate the main form and internal structure
Overview of internal structure inside Houdini
Base Sculpt prior to export and rendering
Tower III - Cyberslumtower
The third of an experiment regarding tower structures and mixing computational design methodologies. This one was a ton of procedural houdini-based stuff, which upon spending the time to setup and simulate, I promptly covered up with deformed fractal meshes. So that was fun.