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Oracle - Of tar and blackened gold
Oracle - Of tar and blackened gold

A concept piece exploring some character and location designs for my world building project. Was playing around with pop simulations and got the idea of building a character defined by the ambivalent flowing forms of gravity defying fluid. In the back of my mind I probably had Rene Magritte's work.

There were some interesting 'happy accidents' while making this - the most prominent of which was the reduction of detail caused by the denoising algorithm. I liked the broader, almost painterly effect it gave the image, so I added some film noise to add some of that missing texture.

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