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Form Studies - Museum Collection I
Piece I

Piece I

Piece 2

Piece 2

Form Studies - Museum Collection I

This is a general collection of various form-based experimentation that I've opted to frame around being part of some sort of exhibit. Key commonalities are the computational nature of the form-finding exercises, primarily based on manipulating volumes and post processing meshes.

All of this was done in Blender 3.3a using the newly introduced Volume Cube nodes. These were sorely missed when I moved from Houdini to Blender, so I'm quite happy that they're slowly being introduced into the system! Obviously not as robust as the Houdini toolset, but a pretty good start I think!

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